Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Very nice Reegad. What a massive coincedence. I just got done doing functional brick/question blocks for my Dystopia City map. The Question Blocks spit out kits when hit from below. (though I threw in a Bomb Omb (which is also animated. ) for added surprise)
I can replace the ones you have with mine when I merge your map into 16 Squares if you want.
They are fully interactive and even do the "bump up" animation when you hit them from below. (the brick blocks break when hit which uses the effect system)
Though I may have to rescale them if the size is off compared to the ones you have now. I can just rescale the skeleton and collision meshes to match. (currently mine are exactly 0.5x0.5x0.5 meters)
Image of the meshes I have. (They are made from scratch as well. I put extra detail into the brick blocks. )
Mine are based more off New Super Mario Bros then the older classics. If it doesn't match the art style you want, I can probably just use the Question Blocks alone since they don't look much different then the ones you have. (with the main difference being greater detail on the box edges)
If your map has coins too, I got that covered as well. I got a standalone coin object that is "collectable" in a sense. They make the coin noise and vanish when touched. As with the others, the coin design is based off the New Super Mario Bros series on the Wii.