Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Another idea I plan to implement. AutoTurrets and/or self driving mini tanks.
I've successfully got bots working in conquest mode.
Instead of going through the "normal" process of generating pathmaps, I just put a directional light above the map in Max, turned off the sky lights and genned a shadow map (I lowered certain statics so walkable surfaces are buried under terrain so they won't cast a shadow in those areas) which I then converted to black and white. So pretty much bypassed using the game engine for making pathmaps entirely. The only down side is that this method won't work on pathing building interiors. But the only building interior in my map per say is the construction building. The rest the bots can get to just fine.
I plan on limiting bots to a minitank they can't escape from and from "turrets" mounted near the gates of the city. I plan to set those up so that they can never escape from them and that they can't spawn on the map at all unless these vehicles are present (thus being forced into them on spawn).
So my map will sorta have a limited AI mode of sorts.