Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #727 Joined: [ 10:25 ] [ 12 Nov 2004 ]
Um... not exactly.
1. System RAM is not addressed the same as video RAM. It used to be, ten years ago. Nowadays, there are graphic cards with hardware acceleration, and that changed that. 2. Nowadays, unless you're happy with EGA colors or something, you need to use special commands to upload anything into VRAM. Which command depends on your system, of course. On OpenGL, glBufferData and glTextureImage2D are possible examples. 2b. Storing normal stuff in your VRAM is possible, but not useful, as getting it in and out is a pain in the ass, while in system memory it's automatic. 3. Virtual RAM and system RAM are different from the operating system's point of view, but an actual running application won't know the difference and just let the OS swap things in an out. It's addressed using the very same pointers.