Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #88 Joined: [ 18:42 ] [ 15 Mar 2004 ]
Yea sure, go compare this to the Cryengine, this looks good but comes nowhere near it, and I'm not even talking about the physics yet! Anyway great job, proves that high res textures make alot of difference.
Winner of 2 Santa Image Gallery search awards in 2006
I don't think Twist was serious dude. Crysis this is'nt.
However.. The single most important thing in any game is the playability and bf42 provides the 'right kind of physics' for the kind of maps we like.. If people can recreate this in crysis it will be awesome. However, if people make the most uberest of awesomely incredible looking 'real' maps on the crysis engine for interstate.. but the physiscs dont compliment it.. then it will just be a glorified ftrack.
Registered Member #334 Joined: [ 20:26 ] [ 27 May 2004 ]
the bf42 engine is amazing! so amazingly scaleable! im still working with the crysis sandbox engine for heightmap, got a lot of stuff to take in before i start compiling my skills into a single map all at once.