Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #339 Joined: [ 17:23 ] [ 29 May 2004 ] Posts: 34
about ace s desert race map.....i think it would be better if:
there would be more friction/grip from tires to ground than it is now......now it wont behave to me like it should.....in real race cars =ralley cars you can really speed up in turns using the friction/grip as advantage......in that desert race map its bit too difficult as if had too much speed you lost the friction/grip ......
now i dont even know is it possible to increase the friction/ grip from tires to ground,as i dont make maps.....or change the ground surface to another type.. ?
its just that now the race seem bit like driving on snow....if ya know what i mean...
only suggestion(opinion )......and if i dont count the friction issue,its a great map.....
oh and about the coppermine map....i just played and the car broke all 2 times i drive in that long fall to down near the start......i think it is bit frustrating knowing its just on how lucky you are do your car explode on way down in that tunnel.....would be to me better if it was more safer (did not broke the car )
my 2 cents :! <span class='smallblacktext'>[ Edited ]</span>
Registered Member #357 Joined: [ 22:19 ] [ 03 Jun 2004 ]
I agree more with the desert race point, i personally havent had any problems with the big tunnel, as long as u dont drive like a maniac on the approach its usually alright, and even when it sends me into a crazy spin where i bounce off the sides i still find more often than not i make it to the bottom in one piece