Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #93 Joined: [ 23:37 ] [ 17 Mar 2004 ]
I thinkFlamin shall save is82 when he releases his maps (map pack?) He’s been working his ass off on these maps and they are going restore the fun is82 once gave me and others. I will admit im one of the people reaper mentioned who never comes on anymore.. That is only because I’m tired of all the maps out.. Anyway.. If it does die im sure is04 will be very successful so we can all move over to bfv and have a great time playing is04!
Registered Member #658 Joined: [ 17:10 ] [ 13 Oct 2004 ]
I dont think its so much the mod itself, but the maps. Me, i personally love the racing maps (DR 2, Twist of Doom, Loafs) but some people dont. They are more into the battle maps, like Aurora Valley and stuff. Yea, its also true that this map cycle is getting kind of boring, but all maps do after a certain period of time. You got to keep all this in mind when you make a map, you shouldnt just make it for the racers, you should make it for everyone(Daredevils Paradise) So partially the maps, somewhat the people....but i dont really think its the mod itself. <span class='smallblacktext'>[ Edited 18 Oct : 22:03 ]</span>
-Helicopter Pilots should remember, landing near the people who shot you down, is not a very good idea.- -Life is a video game, but you only spawn once, in a random location, usually in enemy territory, and of course punkbuster is enabled.- http://www.myspace.com/piratekt
1. Two teams... playing with one team just to avoid TK'ing sucks. This would allow people to play all the conquest maps.. and would inspire people to make conquest maps... Sahara is pure racing fun with a bit of killing.. I have seen it work well in multiplayer (2 teams) but it is pointless on the ISR server.
2. Better quality maps.. original thought... every map that comes out looks like a modded version of the last.. mostly just a huge mess of stunt road.. nothiing to inspire the majority of people to play.
3. Public funding.. If all the frequent users here donated just £1 (YES ONE POUND) per month to the server it could probably generate £1200 per year.. this could be used to get a few more slots at the very least
Registered Member #103 Joined: [ 13:48 ] [ 23 Mar 2004 ]
1. <= I agree, battlemaps would be fun. I think it would be cool if there were special days, like: "Monday: Battlemaps"
2. <= I know what you mean. I am glad to see new mappers making maps, but until they learn "Editor 42" they will use the stunt road all the time. "Deathrace Sky" was just some noobish fooling around, mainly because I had know idea how to make a road on the ground.
3. <= That´s a very good idea FlaMiN.
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2048 I thought on BC? or something like that... DRII fit in BC i think? but DR1 does not.... I think this is a just limited so to stop noobs making gigantic forests without 'respecting the lag issues'. Once you have a thorough understanding of BC and the RFA make up then try ed42 which will allow unlimited objects.. Maps do not need many objects though to be fun... Beanstalk....
If you need inspiration for a map.. try and build an entire map within one texture square (like beanstalk size).. It helps the whole task to be in sight all the time.. and usually forces you to do something weird.. but fun..