Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #1579 Joined: [ 22:07 ] [ 05 Aug 2006 ] Posts: 102
Hi, I need some help on how to get my new map play-able. And it is ment for bf1942 mod, but could possibly be for any mod aswell.
Problem is, I started to create my map using Editor42, which I know find out was a bad move on my part, since Editor42 doesn't really have the capability to make entire maps on it's own. I then tried to load my map into bc42, to try and finish it up. The next problem was that the hightmap was all screwy. It seemed way way smaller than normal. Maybe something do to with map size on bc42? I don't know. But now my map doesn't load at all into bc42. It seems to stop and crash whenever it gets to the loading of the map's objects. Now my map does contain new objects, which I think is the problem. Maybe I need to add my new objects, mesh and texture into bc42 using bf1942.lst file? This is my first map and I really never used bc42 or any other map creator that much, and I really don't want to start over, after I've done so much. (and the new objects, mesh and textures are actually from the 'Interstate 82 hq' map. I don't know who originally made them, so I just said that I thank the creator of this map and I hope it's ok if I use some of their objects.)
Thanks
Bullet-ProofMonk
Shrooms
[ 23:51 ] [ 05 Aug 2006 ]
Guest
hey if you got xfire and send me your map i can make an attempt to fix it
Registered Member #1579 Joined: [ 22:07 ] [ 05 Aug 2006 ]
Yeah, i was going to post my xfire in my first one, anyways here it is:
bulletpr00fmonk
And BTW, its a tunnel/cave map. Perfecct for close-corner infantry battles! I just hope i can get it working. If you can fix it, I'll add your name under the credits.